a3.1.0 - Terrain fertility & Balance changes
- Terrain fertility
Tiles now have a fertility value that affects plants reproduction multiplier.
Plants without neighbors will reproduce faster than normal and plants in crowded areas will reproduce slower than normal.
This should keep the plants population more balanced.
- Poison changed
Poison now deals alots less damage and disapears alots faster.
Creatures now lose view range based on the amount of poison they consume, they can get even get blind for few days!
This will protect the plant without killing to many herbivores unlike thorns.
- Balance changes
All creatures now consume the same amount of fat.
Boosted omnivores.
Alots of tweaking... Lost track.
- Interface
Reworked unit counter interface
Nore stats info in plants stats interface.
Nore stats info in creatures stats interface.
Files
Get E-Genes - Life Evolution Simulator
E-Genes - Life Evolution Simulator
Simulates Darwin theory of evolution by natural selection
Status | In development |
Author | E-Genes |
Genre | Simulation |
Tags | 2D, artificial-intelligence, DRM Free, evolution, evolution-simulation, Indie, Kickstarter, Life Simulation, Top-Down |
Languages | English |
Accessibility | One button |
More posts
- a4.0.2 - Optimization & ImprovementsSep 05, 2023
- a4.0.1 - Bug fixJul 30, 2023
- a4.0.0 - Settings menu & Sound effectsJul 30, 2023
- Future update!Jun 30, 2023
- On Hold: I need a breakMay 11, 2023
- a3.1.5 - Bug FixMay 03, 2023
- a3.1.4 - Bug fixes & balance changesApr 24, 2023
- a3.1.3 - HotfixApr 23, 2023
- a3.1.2 - New animations & BalanceApr 22, 2023
- a3.1.1 - Small balance patchApr 17, 2023
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