a3.1.1 - Small balance patch
# Poison
increased poison duration.
Decreased poison damage.
# Thorns
Reduced thorns damage.
# Combat gene
Combat gene renamed to Bite Strength.
Bite Strength gene now increases bite damage against plants and meat.
Increased Bite Strength gene damage.
# Healing Gene
Increased plants and creatures base healing from 1.50 to 1.60.
Healing gene no longer affects the poison recovery rate.
# Antidote Gene
Antidote gene now affects the poison recovery rate.
# Meat Toxins
Carnivores and omnivores can now eat all rotten/toxic meat but they will get poisoned from it.
The poison effects are the same from the plants.
The effects are also reduced by the antidote gene.
# Energy multiplier
Added Energy multiplier to creatures.
Creatures now reproduce faster when the eneery is above 25% but they also reproduce slower when the energy is 0.
You can now view the current energy multiplier in creature stats window.
# Brain window
Changed the window interface. I will add more information to this window in a future patch.
# Misc.
Small optimization.
Fixed a small bug in plant/creature stats.
Files
Get E-Genes - Life Evolution Simulator
E-Genes - Life Evolution Simulator
Simulates Darwin theory of evolution by natural selection
Status | In development |
Author | E-Genes |
Genre | Simulation |
Tags | 2D, artificial-intelligence, DRM Free, evolution, evolution-simulation, Indie, Kickstarter, Life Simulation, Top-Down |
Languages | English |
Accessibility | One button |
More posts
- a4.0.2 - Optimization & ImprovementsSep 05, 2023
- a4.0.1 - Bug fixJul 30, 2023
- a4.0.0 - Settings menu & Sound effectsJul 30, 2023
- Future update!Jun 30, 2023
- On Hold: I need a breakMay 11, 2023
- a3.1.5 - Bug FixMay 03, 2023
- a3.1.4 - Bug fixes & balance changesApr 24, 2023
- a3.1.3 - HotfixApr 23, 2023
- a3.1.2 - New animations & BalanceApr 22, 2023
Leave a comment
Log in with itch.io to leave a comment.