a3.1.1 - Small balance patch


# Poison

increased poison duration.

Decreased poison damage.


# Thorns

Reduced thorns damage.


# Combat gene

Combat gene renamed to Bite Strength.

Bite Strength gene now increases bite damage against plants and meat.

Increased Bite Strength gene damage.


# Healing Gene

Increased plants and creatures base healing from 1.50 to 1.60.

Healing gene no longer affects the poison recovery rate.


# Antidote Gene

Antidote gene now affects the poison recovery rate.


# Meat Toxins

Carnivores and omnivores can now eat all rotten/toxic meat but they will get poisoned from it.

The poison effects are the same from the plants.

The effects are also reduced by the antidote gene.


# Energy multiplier

Added Energy multiplier to creatures.

Creatures now reproduce faster when the eneery is above 25% but they also reproduce slower when the energy is 0.

You can now view the current energy multiplier in creature stats window.


# Brain window

Changed the window interface. I will add more information to this window in a future patch.


# Misc.

Small optimization.

Fixed a small bug in plant/creature stats.

Files

E-Genes a3.1.1.zip 3.6 MB
Apr 17, 2023

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